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TSSG researchers are working on a next-generation AR comms system

When it comes to future industrial uses of AR and VR, Waterford-based TSSG has the perfect calling card.

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Image: Supamotion/Shutterstock

Researchers at TSSG’s augmented reality (AR) and virtual reality (VR) research group are working on creating a futuristic AR-based comms system that will transform how professionals industries such as construction and engineering work together.

Paul Cooke, a researcher at TSSG, explained: “We are the newest unit in TSSG and, for 12 months now, we have been working with a huge range of industry from architects, entertainment companies, insurance companies to transport hubs to see how augmented reality can enable them to be more effective.”

TSSG already has an impressive track record in AR and VR thanks to spin-outs such as Immersive VR Education, creators of breakthrough VR experiences focusing on Apollo 11 and Titanic.

Cooke said the team at TSSG wants to build on this heritage, but to do so through an industrial lens.

To read more on this article and view a video of Paul Cooke, TSSG talk on how TSSG is pushing the boundaries of VR please click HERE

Written and published by Silicon Republic, John Kennedy, Editor

 

2nd Workshop on Molecular Communications

mol commsDr. Davy recently organised the 2nd Workshop on Molecular Communications which took place at the Dublin Science Gallery, Dublin, Ireland on the 9th – 11th May 2017.

The event saw 75 of the highest respected scientists and young researchers in the field of molecular communications (biologist, computer scientists, communication engineers) come together to discuss this emerging field of study. Molecular Communications is the study and engineering of mechanisms that use molecules to exchange information between biological and/or non-biological entities at the nanoscale. IEEE Communications Society named Molecular Communications in the top ten communication technology trends in 2017. When we talk about nanoscale, think of how every living cell within the human body communicates information between each other to regulate behaviour. Cells use the exchange of molecules such as Calcium to communicate and coordinate behaviours. In the future man-made nanoscale machines will use molecular communication systems much in the same way cells do, to communicate and coordinate tasks. These machines can operate within the human body to perform various tasks, such as precision drug delivery, auto immune system support, cancer cell detection and removal and repair aging cells. The technology has recently been described as “technology for immortality

Dr. Davy and the community of researchers involved are working hard to understand how scientists can research and develop this technology for future applications. The EU Horizon 2020 Future and Emerging Technology project CIRCLE, which aims to coordinate European research on molecular communications, co-sponsored the workshop along with Science Foundation Ireland. The aim of the workshop was to firstly identify education opportunities for young researchers wishing to study this discipline, secondly discuss a research roadmap for the community to focus on the most important questions to be resolved and finally discuss how industry can get involved in the research.

For more information about the CIRCLE project, please click HERE or for further information about the workshop, please click HERE  All presentations, tutorials, debates and keynotes can be viewed on our YouTube channel  Follow us on Twitter @fetcircle

For more information please contact Dr. Alan Davy

TSSG researcher has the LiquidEdge on the digital future of marketing

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TSSG researcher and LiquidEdge founder Steve Davy. Image: Connor McKenna

Minority Report-style marketing is just a few kilobytes away.

“John Anderton, you could use a Guinness right about now.” That’s the famous line in the dystopian future epic Minority Report that sums up the future of marketing. And an enterprising start-up in Ireland’s south-east may be a step closer to making such scenarios a reality.

The new start-up led by a TSSG-based researcher called LiquidEdge is combining deep network management and automation with analytics to define the future of accurate marketing.

‘Typically this technology has been used for performance measuring of networks but we are using the data by combining it with social profile data that is coming off the Wi-Fi networks’
– STEVE DAVY

Steve Davy, founder of LiquidEdge told Siliconrepublic.com that the company has developed a new technology that enables Wi-Fi networks to interact with smartphones and other smart devices to enable venues like hotels and concerts to tailor marketing directly to users.

To read more and view video of Dr. Steven Davy discussing LiquidEdge with Silicon Republic Journalist John Kennedy please click HERE

 

Will Goodbody: Artificial Intelligence needs to get smarter

Chess fans watch progress of the first game between World Chess Champion Garry Kasparov and the IBM Deep Blue computer

Chess fans watch progress of the first game between World Chess Champion Garry Kasparov and the IBM Deep Blue computer

Twenty years ago today something pretty astonishing happened in the world of computing and chess.

For the first time, a computer beat the reigning world chess champion.

IBM’s Big Blue had the previous year been beaten by Gary Kasparov 3-1 under tournament conditions.

But in 1997 the device got its revenge, clocking up two wins to Kasparov’s one, with the other three games drawn.

The victory was a landmark in computing power and, to an extent, in the development of artificial intelligence.

According to Professor Adam Winstanley from Maynooth University’s Department of Computer Science, Deep Blue used a brute force trial-and-error method to look ahead up to 20 moves in the game, evaluating every possible outcome in order to choose the best strategy to adopt.

Sometimes, because of the pressure of time, these forecasts were better than others, and occasionally led the computer to make odd moves no experienced human player would make, Prof Winstanley said.

And so while the net effect was a machine that appeared to be able to think like a human, in reality Deep Blue was a very fast processing supercomputer that could crunch large volumes of permutations in a short space of time and make a decision on which was the best one.

Fast forward to today where we are living in an era when it seems there is something of an artificial intelligence revolution under way.

All sorts of technology are increasingly being marketed on the basis that it contains smart software, elements of artificial intelligence.

From smartphone, tablet and PC helpers like Apple’s Siri, Microsoft’s Cortana and Google’s Assistant, to smart home devices like Amazon’s Alexa driven Echo range and Google’s Home, it seems like there is always a clever talking device just a roar away.

But this “artificial intelligence” is increasingly making its way into all sorts of other applications.

Last week the Convercon conference in Dublin focused on the use of artificial intelligence in customer interactions.

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No one wants to be Clippy – Impressions from Convercon 2017

IMG_9493The phrase was spoken by a panel member and the audience nodded sagely. We’ve come a long way from Microsoft’s attempt to animate a paper clip and imbue it with supposed intelligence. Attending Convercon, Ireland’s first conference on conversational interfaces, it was clear that those gathered in the room now had the power of voice recognition and deep artificial intelligence to hand.

Held in Trinity College’s inspiring Science Gallery, Convercon billed itself as bringing together the world’s leading conversational interfaces platform players and technology enablers. The intimate setting led to some interesting panel combinations where conversational experts from Google, Facebook and Microsoft discussed some of the current challenges.

Voice

With 20% of Google searches in 2016 being triggered by voice according to Google CEO Sundar Pichai, it’s time has come as a viable interaction method.

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